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earning, invention,human sleepness and shopping
Saturday, June 26, 2010
HUMAN SLEEPNESS
Sleep is essential for a person’s health and wellbeing, according to the National Sleep Foundation (NSF). Yet millions of people do not get enough sleep and many suffer from lack of sleep. For example, surveys conducted by the NSF (1999-2004) reveal that at least 40 million Americans suffer from over 70 different sleep disorders and 60 percent of adults report having sleep problems a few nights a week or more. Most of those with these problems go undiagnosed and untreated. In addition, more than 40 percent of adults experience daytime sleepiness severe enough to interfere with their daily activities at least a few days each month - with 20 percent reporting problem sleepiness a few days a week or more. Furthermore, 69 percent of children experience one or more sleep problems a few nights or more during a week.
Everyone’s individual sleep needs vary. In general, most healthy adults are built for 16 hours of wakefulness and need an average of eight hours of sleep a night. However, some individuals are able to function without sleepiness or drowsiness after as little as six hours of sleep. Others can't perform at their peak unless they've slept ten hours. And, contrary to common myth, the need for sleep doesn't decline with age but the ability to sleep for six to eight hours at one time may be reduced
Psychologists and other scientists who study the causes of sleep disorders have shown that such problems can directly or indirectly be tied to abnormalities in the following systems:
Physiological systems
Brain and nervous systemCardiovascular systemMetabolic functionsImmune system
Furthermore, unhealthy conditions, disorders and diseases can also cause sleep problems, including:
Pathological sleepiness, insomnia and accidentsHypertension and elevated cardiovascular risks (MI, stroke)Emotional disorders (depression, bipolar disorder)Obesity; metabolic syndrome and diabetesAlcohol and drug abuse
(Dinges, 2004)
Groups that are at particular risk for sleep deprivation include night shift workers, physicians (average sleep = 6.5 hours a day; residents = 5 hours a day), truck drivers, parents and teenagers. (American Academy of Sleep Medicine and National Heart, Lung, and Blood Institute Working Group on Problem Sleepiness. 1997).
A number of physical problems can interfere with your ability to fall or stay asleep. For example, arthritis and other conditions that cause pain, backache, or discomfort can make it difficult to sleep well.
Epidemiological studies suggest self-reported sleep complaints are associated with an increased relative risk of cardiovascular morbidity and mortality. For women, pregnancy and hormonal shifts including those that cause premenstrual syndrome (PMS) or menopause and its accompanying hot flashes can also intrude on sleep.
Finally, certain medications such as decongestants, steroids and some medicines for high blood pressure, asthma, or depression can cause sleeping difficulties as a side effect.
Each year the cost of sleep disorders, sleep deprivation and sleepiness, according to the NCSDR, is estimated to be $15.9 million in direct costs and $50 to $100 billion a year in indirect and related costs. And according to the NHSA, falling asleep while driving is responsible for at least 100,000 crashes, 71,000 injuries and 1,550 deaths each year in the United States. Young people in their teens and twenties, who are particularly susceptible to the effects of chronic sleep loss, are involved in more than half of the fall-asleep crashes on the nation's highways each year. Sleep loss also interferes with the learning of young people in our nation's schools, with 60 percent of grade school and high school children reporting that they are tired during the daytime and 15 percent of them admitting to falling asleep in class.
According to the Department of Transportation (DOT), one to four percent of all highway crashes are due to sleepiness, especially in rural areas and four percent of these crashes are fatal.
Nightmares are dreams with vivid and disturbing content. They are common in children during REM sleep. They usually involve an immediate awakening and good recall of the dream content.
Sleep terrors are often described as extreme nightmares. Like nightmares, they most often occur during childhood, however they typically take place during non-REM (NREM) sleep. Characteristics of a sleep terror include arousal, agitation, large pupils, sweating, and increased blood pressure. The child appears terrified, screams and is usually inconsolable for several minutes, after which he or she relaxes and returns to sleep. Sleep terrors usually take place early in the night and may be combined with sleepwalking. The child typically does not remember or has only a vague memory of the terrifying events.
Risk factors for drowsy driving crashes:
Late night/early morning drivingPatients with untreated excessive sleepinessPeople who obtain six or fewer hours of sleep per dayYoung adult malesCommercial truck driversNight shift workersMedical residents after their shift
According to a study published in the October 2004 issue of The Archives of Internal Medicine, cognitive behavior therapy is more effective and lasts longer than a widely used sleeping pill, Ambien, in reducing insomnia. The study involved 63 healthy people with insomnia who were randomly assigned to receive Ambien, the cognitive behavior therapy, both or a placebo. The patients in the therapy group received five 30-minute sessions over six weeks. They were given daily exercises to “recognize, challenge and change stress-inducing” thoughts and were taught techniques, like delaying bedtime or getting up to read if they were unable to fall asleep after 20 minutes. The patients taking Ambien were on a full dose for a month and then were weaned off the drug. At three weeks, 44 percent of the patients receiving the therapy and those receiving the combination therapy and pills fell asleep faster compared to 29 percent of the patients taking only the sleeping pills. Two weeks after all the treatment was over, the patients receiving the therapy fell asleep in half the time it took before the study and only 17 percent of the patients taking the sleeping pills fell asleep in half the time. (New York Times, October 5, 2004)
According to leading sleep researchers, there are techniques to combat common sleep problems:
Keep a regular sleep/wake scheduleDon’t drink or eat caffeine four to six hours before bed and minimize daytime useDon’t smoke, especially near bedtime or if you awake in the nightAvoid alcohol and heavy meals before sleepGet regular exerciseMinimize noise, light and excessive hot and cold temperatures where you sleepDevelop a regular bed time and go to bed at the same time each nightTry and wake up without an alarm clockAttempt to go to bed earlier every night for certain period; this will ensure that you’re getting enough slee
Sleep is essential for a person’s health and wellbeing, according to the National Sleep Foundation (NSF). Yet millions of people do not get enough sleep and many suffer from lack of sleep. For example, surveys conducted by the NSF (1999-2004) reveal that at least 40 million Americans suffer from over 70 different sleep disorders and 60 percent of adults report having sleep problems a few nights a week or more. Most of those with these problems go undiagnosed and untreated. In addition, more than 40 percent of adults experience daytime sleepiness severe enough to interfere with their daily activities at least a few days each month - with 20 percent reporting problem sleepiness a few days a week or more. Furthermore, 69 percent of children experience one or more sleep problems a few nights or more during a week.
Everyone’s individual sleep needs vary. In general, most healthy adults are built for 16 hours of wakefulness and need an average of eight hours of sleep a night. However, some individuals are able to function without sleepiness or drowsiness after as little as six hours of sleep. Others can't perform at their peak unless they've slept ten hours. And, contrary to common myth, the need for sleep doesn't decline with age but the ability to sleep for six to eight hours at one time may be reduced
Psychologists and other scientists who study the causes of sleep disorders have shown that such problems can directly or indirectly be tied to abnormalities in the following systems:
Physiological systems
Brain and nervous systemCardiovascular systemMetabolic functionsImmune system
Furthermore, unhealthy conditions, disorders and diseases can also cause sleep problems, including:
Pathological sleepiness, insomnia and accidentsHypertension and elevated cardiovascular risks (MI, stroke)Emotional disorders (depression, bipolar disorder)Obesity; metabolic syndrome and diabetesAlcohol and drug abuse
(Dinges, 2004)
Groups that are at particular risk for sleep deprivation include night shift workers, physicians (average sleep = 6.5 hours a day; residents = 5 hours a day), truck drivers, parents and teenagers. (American Academy of Sleep Medicine and National Heart, Lung, and Blood Institute Working Group on Problem Sleepiness. 1997).
A number of physical problems can interfere with your ability to fall or stay asleep. For example, arthritis and other conditions that cause pain, backache, or discomfort can make it difficult to sleep well.
Epidemiological studies suggest self-reported sleep complaints are associated with an increased relative risk of cardiovascular morbidity and mortality. For women, pregnancy and hormonal shifts including those that cause premenstrual syndrome (PMS) or menopause and its accompanying hot flashes can also intrude on sleep.
Finally, certain medications such as decongestants, steroids and some medicines for high blood pressure, asthma, or depression can cause sleeping difficulties as a side effect.
Each year the cost of sleep disorders, sleep deprivation and sleepiness, according to the NCSDR, is estimated to be $15.9 million in direct costs and $50 to $100 billion a year in indirect and related costs. And according to the NHSA, falling asleep while driving is responsible for at least 100,000 crashes, 71,000 injuries and 1,550 deaths each year in the United States. Young people in their teens and twenties, who are particularly susceptible to the effects of chronic sleep loss, are involved in more than half of the fall-asleep crashes on the nation's highways each year. Sleep loss also interferes with the learning of young people in our nation's schools, with 60 percent of grade school and high school children reporting that they are tired during the daytime and 15 percent of them admitting to falling asleep in class.
According to the Department of Transportation (DOT), one to four percent of all highway crashes are due to sleepiness, especially in rural areas and four percent of these crashes are fatal.
Nightmares are dreams with vivid and disturbing content. They are common in children during REM sleep. They usually involve an immediate awakening and good recall of the dream content.
Sleep terrors are often described as extreme nightmares. Like nightmares, they most often occur during childhood, however they typically take place during non-REM (NREM) sleep. Characteristics of a sleep terror include arousal, agitation, large pupils, sweating, and increased blood pressure. The child appears terrified, screams and is usually inconsolable for several minutes, after which he or she relaxes and returns to sleep. Sleep terrors usually take place early in the night and may be combined with sleepwalking. The child typically does not remember or has only a vague memory of the terrifying events.
Risk factors for drowsy driving crashes:
Late night/early morning drivingPatients with untreated excessive sleepinessPeople who obtain six or fewer hours of sleep per dayYoung adult malesCommercial truck driversNight shift workersMedical residents after their shift
According to a study published in the October 2004 issue of The Archives of Internal Medicine, cognitive behavior therapy is more effective and lasts longer than a widely used sleeping pill, Ambien, in reducing insomnia. The study involved 63 healthy people with insomnia who were randomly assigned to receive Ambien, the cognitive behavior therapy, both or a placebo. The patients in the therapy group received five 30-minute sessions over six weeks. They were given daily exercises to “recognize, challenge and change stress-inducing” thoughts and were taught techniques, like delaying bedtime or getting up to read if they were unable to fall asleep after 20 minutes. The patients taking Ambien were on a full dose for a month and then were weaned off the drug. At three weeks, 44 percent of the patients receiving the therapy and those receiving the combination therapy and pills fell asleep faster compared to 29 percent of the patients taking only the sleeping pills. Two weeks after all the treatment was over, the patients receiving the therapy fell asleep in half the time it took before the study and only 17 percent of the patients taking the sleeping pills fell asleep in half the time. (New York Times, October 5, 2004)
According to leading sleep researchers, there are techniques to combat common sleep problems:
Keep a regular sleep/wake scheduleDon’t drink or eat caffeine four to six hours before bed and minimize daytime useDon’t smoke, especially near bedtime or if you awake in the nightAvoid alcohol and heavy meals before sleepGet regular exerciseMinimize noise, light and excessive hot and cold temperatures where you sleepDevelop a regular bed time and go to bed at the same time each nightTry and wake up without an alarm clockAttempt to go to bed earlier every night for certain period; this will ensure that you’re getting enough slee
INVENTIONS
BUILD YOUR OWN ROLLERCOASTER
Rollercoasters are always fun. You may have played some video games where you control a theme park, and build up your own rollercoaster. Well, now you can physically build up your own coaster and watch as the carriage travels along your custom built track.
The coaster can be extended to four feet long, with simple assembly and also some nice additional touches such as safety mechanisms built into the seats for your virtual passengers.
Product Specifications
* For Ages 14 and Up
* WARNING: Choking hazard. Contains small parts.
* Build your own fully operational mini roller coaster
* Easy to assemble with new modular design with molded track pieces
* Modular design keeps assembly time to a minimum
* Highly detailed and durable train comes pre-assembled
* Operational station has a passenger loading feature that includes the raising and lowering of shoulder restraints
* Dispatch button allows manual control over the train function
* Includes computer simulation software that allows the user to "ride" the coaster in any seat, view the ride from all angles, and get a real-time readout of G-forces and acceleration
* Operates on 4 AA batteries (not included)
* Weight: 6lbs
* Box Dimensions: 21.5" x 14" x 5.5"
CENTAURUS 2 SOLAR POWERED VEHICLE
Solar powered vehicles are beginning to be developed and introduced as our modern world goes 'green'. In a bid to create the best solar powered vehicle, to participate in the 2010 American Solar Challenge, a 1100 mile race from Tulsa to Chicago, emerges the Centaurus 2. The Centaurus 2, made by The Solar Vehicle Project team, looks to be powered by three wheels with the driver off the vehicle positioned off center.
The Centaurus is approximately three feet tall, sixteen feet long and six feet wide. The car weighs around 400 pounds, which in comparison to a conventional car is rather light and should contribute towards improved aerodynamics.
The solar cells only appear to cover half of the car's casing. The entire casing may be covered by the time the car is ready to compete, depending on how much energy the car needs to absorb, store and generate.
It's always good to see developments in more environmentally friendly products, and although this is just one concept, there are sure to be other solar powered vehicles being developed at this same time, in preparation for the American Solar Challenge.
HP TOUCHSMART PC CORE I3 AND CORE I5
The latest trend of HP products look brilliant. The highlight products are the transformed TouchSMart PC's, the TouchSmart 300 and the TouchSmart 600, now built with the Core i3 and Core i5. Also included is a "Beats Audio" program, and a range of pre-loaded software. The Core i3 and the Core i5 are priced at $799 and $1,099, respectively.
Also, HP have revealed their new All-In-One 200-5020 machine, priced at $699, exhibiting a 21.5 inch 1080p touch screen, WIndows 7 bundled, WiFi enabled, optional mouse / keyboard, DVD burner, integral webcam and MediaSmart software package.
Thirdly, there's the HP Compaq Pro Ultra Slim. Measuring in at 10 inches high and 2.6 inches wide, it includes ATI's Raedon 4200 GPU and will retail at $599.
All of these new HP product releases should be available for purchase by the end of this month.
ANTI GRAVITY PLATFORM CAN HOVER THE ENTIRE
WORLD
The last time we saw an anti-gravity platform Duck Dodgers was standing on it alongside Marvin Martian. So imagine our surprise when we clapped eyes on a real one. Yes, sci-fi fans, the gobsmackingly impressive Anti-Gravity Platform is here and it's set to blow your mind, twist your melon and bamboozle your noodle with its incredible floaty-woaty trickery.
Do not adjust your eyes because thanks to several powerful magnets this amazing mains-powered device is capable of mimicking the effect of anti-gravity, levitating and slowly rotating a globe above its mirrored, LED-laden base. Wow! It takes a little practice to balance the globe but once you get the hang of it you’ll be making a right Dr Evil of yourself. It's the perfect desktop companion for megalomaniacs bent on world domination (they said as they raised a little finger to their lips).
Use the Anti-Gravity Platform to showcase your nik-naks
If floating globes aren’t your thing, you can use the Anti-Gravity Platform to showcase your nick nacks (no sniggering). Simply flip open the globe, remove the magnetic platform within and gasp in amazement as whatever item you fancy (up to 85g) floats and rotates in mid-air aboard said platform: toy cars, Stephen Hawking action figures, engagement rings, pictures of William Shatner, apples (Sir Isaac who?), Blue Peter badges…the possibilities are endless.
If you are still scratching your head in disbelief, join the club. This really is one of the most impressive gizmos we've ever seen. Any guest who fails to slap their forehead in awe can only be a time-travelling lizard person who's seen it all before. Or a boring misery guts who still wouldn't be impressed if Mick Jagger emerged from the globe, dropped his trousers and performed Insania via the medium of wind alongside Hitler in drag and a naked David Van Day. And let's face it, that would be pretty impressive.
We digress. The point is the Anti-Gravity Platform is the ideal way to show off your favourite bits and bobs whilst marvelling at the wonders of modern science. Float on!
You can pick up this amazing product from the FireBox store
WII FIT PUSH UP BARS
The Wii balance board has long been in need for a useful addon, and this push-up bar is meant to deliver just that. Unfortunately, this set of bars are extremely vulnerable, being held in place using your weight alone and a couple of cheap foam strips acting as "grips" which essentially don't do much gripping at all. The design is sloppy and cheap looking and any significant pressure on the bar will result in it falling to pieces.
The bar fits onto your existing balance board and is compatible with Wii Fit and Wii Fit Plus.
The $25 CTA Digital Wii Push Up Bar does, however, offer us the chance to look at the following video which is just about as cringe worthy as the product itself.
INVENTION OF THE INTERNET
The Internet is something which many of us now take for granted, but the invention of the Internet, is still recent. The Internet is essentially a network connecting thousands of smaller networks into a single global network. The Internet model and the Transmission Control Protocols used to implement the idea were developed in 1973 by Vinton Cerf, an American computer scientist. His project was backed by the United States Department of Defense Advanced Research Projects Agency (ARPA), directed by Robert Khan, an American engineer.
The Internet initially was used to connect University networks and research labs within the United States. The World Wide Web, as we now know it, was developed in 1989 by Timothy Berners-Lee, an English scientist, for the European Organization for Nuclear Research (CERN).
"The design of the Internet was done in 1973 and published in 1974. There ensued about 10 years of hard work, resulting in the roll out of Internet in 1983. Prior to that, a number of demonstrations were made of the technology - such as the first three-network interconnection demonstrated in November 1977 linking SATNET, PRNET and ARPANET in a path leading from Menlo Park, CA to University College London and back to USC/ISI in Marina del Rey, CA." . - Vinton Cerf
The Internet is better described as an interconnection of various computer networks which enable each connected machine to communicate directly. Smaller Internets exist, called Intranets, which are typically used within a single organisation.
The Internet grew to phenomenal levels over a short period of time. In 1996, more than 25 million computers had been connected to the Internet across 180 different countries.
The Internet makes use of gateways to connect separate networks to a single network. Gateway interconnections are established across telephone lines, optical fibres and radio links. New networks can be added by welcoming new gateways into the network. Data sent from one machine is tagged, using a unique address which identifies that particular machine, and to ensure the information is sent to the correct destination.
Addressing is crucial to the success of the Internet and commonly uses the dotted decimal approach, for example 168.124.1.0. This address is often associated with a web address, with the numeric address and the URL paired up in an addressing table, to eradicate the need to remember number strings. Once data is sent from one machine, the data travels from gateway to gateway until it reaches the network belonging to the destination machine. The Internet has no central repository, and therefore is unique in its methodology.
The Internet Protocol is a key element to a successful Internet. The Internet Protocol determines how a gateway receives a request and what to do with that request once received. The Transmission Control Protocol then verifies that the information has been sent and received successfully, allowing the data to be re-sent if an error occurs during transmission.
href="http://www.inventionreaction.com/images/articles/invention-of-the-internet.JPG">
The Internet has changed our world bringing a wealth of information to our fingertips. The sharing of information has accelerated with the introduction of the Internet, with new, fresh content accessible second after second. More applications are being introduced to the Internet, and with the rising popularity of Internet enabled phones, the Internet will only continue to grow at a tremendous rate opening up thousands more opportunities to all of us. The invention of the Internet is indeed, one of the most recent revolutionary inventions which have been a major success and welcome addition to our world.
REFRESH ELECTRONICS CHARGING STATION
The Refresh Electronics Charging Station is a sleek charging station that allows you to recharge four devices simultaneously. Compatible with over 1,000 products, it is also "future ready" by incorporating the micro USB based charging interface - a standard being introduced by most major brands. Fully customizable via two USB sockets and extra connectors for an additional 2,000 device compatibility.
A practical and affordable charging station, Refresh is offered in white or black color choice. Refresh is an extraordinary good looking product, designed for the office and every room in the house - so you can recharge most if not all of your electronic devices simultaneously: all staying charged, staying connected, staying in-view, staying together and always accessible.
* Charging station for three or more devices
* 6 built-in connectors
* 2 (two) iPod / iPhone connectors
* 1 (one) Mini USB
* 1 (one) Micro USB
* 2 (two) USB sockets
* Rubberized tray
* Black or White color choice
BUILD YOUR OWN ROLLERCOASTER
Rollercoasters are always fun. You may have played some video games where you control a theme park, and build up your own rollercoaster. Well, now you can physically build up your own coaster and watch as the carriage travels along your custom built track.
The coaster can be extended to four feet long, with simple assembly and also some nice additional touches such as safety mechanisms built into the seats for your virtual passengers.
Product Specifications
* For Ages 14 and Up
* WARNING: Choking hazard. Contains small parts.
* Build your own fully operational mini roller coaster
* Easy to assemble with new modular design with molded track pieces
* Modular design keeps assembly time to a minimum
* Highly detailed and durable train comes pre-assembled
* Operational station has a passenger loading feature that includes the raising and lowering of shoulder restraints
* Dispatch button allows manual control over the train function
* Includes computer simulation software that allows the user to "ride" the coaster in any seat, view the ride from all angles, and get a real-time readout of G-forces and acceleration
* Operates on 4 AA batteries (not included)
* Weight: 6lbs
* Box Dimensions: 21.5" x 14" x 5.5"
CENTAURUS 2 SOLAR POWERED VEHICLE
Solar powered vehicles are beginning to be developed and introduced as our modern world goes 'green'. In a bid to create the best solar powered vehicle, to participate in the 2010 American Solar Challenge, a 1100 mile race from Tulsa to Chicago, emerges the Centaurus 2. The Centaurus 2, made by The Solar Vehicle Project team, looks to be powered by three wheels with the driver off the vehicle positioned off center.
The Centaurus is approximately three feet tall, sixteen feet long and six feet wide. The car weighs around 400 pounds, which in comparison to a conventional car is rather light and should contribute towards improved aerodynamics.
The solar cells only appear to cover half of the car's casing. The entire casing may be covered by the time the car is ready to compete, depending on how much energy the car needs to absorb, store and generate.
It's always good to see developments in more environmentally friendly products, and although this is just one concept, there are sure to be other solar powered vehicles being developed at this same time, in preparation for the American Solar Challenge.
HP TOUCHSMART PC CORE I3 AND CORE I5
The latest trend of HP products look brilliant. The highlight products are the transformed TouchSMart PC's, the TouchSmart 300 and the TouchSmart 600, now built with the Core i3 and Core i5. Also included is a "Beats Audio" program, and a range of pre-loaded software. The Core i3 and the Core i5 are priced at $799 and $1,099, respectively.
Also, HP have revealed their new All-In-One 200-5020 machine, priced at $699, exhibiting a 21.5 inch 1080p touch screen, WIndows 7 bundled, WiFi enabled, optional mouse / keyboard, DVD burner, integral webcam and MediaSmart software package.
Thirdly, there's the HP Compaq Pro Ultra Slim. Measuring in at 10 inches high and 2.6 inches wide, it includes ATI's Raedon 4200 GPU and will retail at $599.
All of these new HP product releases should be available for purchase by the end of this month.
ANTI GRAVITY PLATFORM CAN HOVER THE ENTIRE
WORLD
The last time we saw an anti-gravity platform Duck Dodgers was standing on it alongside Marvin Martian. So imagine our surprise when we clapped eyes on a real one. Yes, sci-fi fans, the gobsmackingly impressive Anti-Gravity Platform is here and it's set to blow your mind, twist your melon and bamboozle your noodle with its incredible floaty-woaty trickery.
Do not adjust your eyes because thanks to several powerful magnets this amazing mains-powered device is capable of mimicking the effect of anti-gravity, levitating and slowly rotating a globe above its mirrored, LED-laden base. Wow! It takes a little practice to balance the globe but once you get the hang of it you’ll be making a right Dr Evil of yourself. It's the perfect desktop companion for megalomaniacs bent on world domination (they said as they raised a little finger to their lips).
Use the Anti-Gravity Platform to showcase your nik-naks
If floating globes aren’t your thing, you can use the Anti-Gravity Platform to showcase your nick nacks (no sniggering). Simply flip open the globe, remove the magnetic platform within and gasp in amazement as whatever item you fancy (up to 85g) floats and rotates in mid-air aboard said platform: toy cars, Stephen Hawking action figures, engagement rings, pictures of William Shatner, apples (Sir Isaac who?), Blue Peter badges…the possibilities are endless.
If you are still scratching your head in disbelief, join the club. This really is one of the most impressive gizmos we've ever seen. Any guest who fails to slap their forehead in awe can only be a time-travelling lizard person who's seen it all before. Or a boring misery guts who still wouldn't be impressed if Mick Jagger emerged from the globe, dropped his trousers and performed Insania via the medium of wind alongside Hitler in drag and a naked David Van Day. And let's face it, that would be pretty impressive.
We digress. The point is the Anti-Gravity Platform is the ideal way to show off your favourite bits and bobs whilst marvelling at the wonders of modern science. Float on!
You can pick up this amazing product from the FireBox store
WII FIT PUSH UP BARS
The Wii balance board has long been in need for a useful addon, and this push-up bar is meant to deliver just that. Unfortunately, this set of bars are extremely vulnerable, being held in place using your weight alone and a couple of cheap foam strips acting as "grips" which essentially don't do much gripping at all. The design is sloppy and cheap looking and any significant pressure on the bar will result in it falling to pieces.
The bar fits onto your existing balance board and is compatible with Wii Fit and Wii Fit Plus.
The $25 CTA Digital Wii Push Up Bar does, however, offer us the chance to look at the following video which is just about as cringe worthy as the product itself.
INVENTION OF THE INTERNET
The Internet is something which many of us now take for granted, but the invention of the Internet, is still recent. The Internet is essentially a network connecting thousands of smaller networks into a single global network. The Internet model and the Transmission Control Protocols used to implement the idea were developed in 1973 by Vinton Cerf, an American computer scientist. His project was backed by the United States Department of Defense Advanced Research Projects Agency (ARPA), directed by Robert Khan, an American engineer.
The Internet initially was used to connect University networks and research labs within the United States. The World Wide Web, as we now know it, was developed in 1989 by Timothy Berners-Lee, an English scientist, for the European Organization for Nuclear Research (CERN).
"The design of the Internet was done in 1973 and published in 1974. There ensued about 10 years of hard work, resulting in the roll out of Internet in 1983. Prior to that, a number of demonstrations were made of the technology - such as the first three-network interconnection demonstrated in November 1977 linking SATNET, PRNET and ARPANET in a path leading from Menlo Park, CA to University College London and back to USC/ISI in Marina del Rey, CA." . - Vinton Cerf
The Internet is better described as an interconnection of various computer networks which enable each connected machine to communicate directly. Smaller Internets exist, called Intranets, which are typically used within a single organisation.
The Internet grew to phenomenal levels over a short period of time. In 1996, more than 25 million computers had been connected to the Internet across 180 different countries.
The Internet makes use of gateways to connect separate networks to a single network. Gateway interconnections are established across telephone lines, optical fibres and radio links. New networks can be added by welcoming new gateways into the network. Data sent from one machine is tagged, using a unique address which identifies that particular machine, and to ensure the information is sent to the correct destination.
Addressing is crucial to the success of the Internet and commonly uses the dotted decimal approach, for example 168.124.1.0. This address is often associated with a web address, with the numeric address and the URL paired up in an addressing table, to eradicate the need to remember number strings. Once data is sent from one machine, the data travels from gateway to gateway until it reaches the network belonging to the destination machine. The Internet has no central repository, and therefore is unique in its methodology.
The Internet Protocol is a key element to a successful Internet. The Internet Protocol determines how a gateway receives a request and what to do with that request once received. The Transmission Control Protocol then verifies that the information has been sent and received successfully, allowing the data to be re-sent if an error occurs during transmission.
href="http://www.inventionreaction.com/images/articles/invention-of-the-internet.JPG">
The Internet has changed our world bringing a wealth of information to our fingertips. The sharing of information has accelerated with the introduction of the Internet, with new, fresh content accessible second after second. More applications are being introduced to the Internet, and with the rising popularity of Internet enabled phones, the Internet will only continue to grow at a tremendous rate opening up thousands more opportunities to all of us. The invention of the Internet is indeed, one of the most recent revolutionary inventions which have been a major success and welcome addition to our world.
REFRESH ELECTRONICS CHARGING STATION
The Refresh Electronics Charging Station is a sleek charging station that allows you to recharge four devices simultaneously. Compatible with over 1,000 products, it is also "future ready" by incorporating the micro USB based charging interface - a standard being introduced by most major brands. Fully customizable via two USB sockets and extra connectors for an additional 2,000 device compatibility.
A practical and affordable charging station, Refresh is offered in white or black color choice. Refresh is an extraordinary good looking product, designed for the office and every room in the house - so you can recharge most if not all of your electronic devices simultaneously: all staying charged, staying connected, staying in-view, staying together and always accessible.
* Charging station for three or more devices
* 6 built-in connectors
* 2 (two) iPod / iPhone connectors
* 1 (one) Mini USB
* 1 (one) Micro USB
* 2 (two) USB sockets
* Rubberized tray
* Black or White color choice
ANTI GRAVITY PLATFORM CAN HOVER THE ENTIRE
WORLD
The last time we saw an anti-gravity platform Duck Dodgers was standing on it alongside Marvin Martian. So imagine our surprise when we clapped eyes on a real one. Yes, sci-fi fans, the gobsmackingly impressive Anti-Gravity Platform is here and it's set to blow your mind, twist your melon and bamboozle your noodle with its incredible floaty-woaty trickery.
Do not adjust your eyes because thanks to several powerful magnets this amazing mains-powered device is capable of mimicking the effect of anti-gravity, levitating and slowly rotating a globe above its mirrored, LED-laden base. Wow! It takes a little practice to balance the globe but once you get the hang of it you’ll be making a right Dr Evil of yourself. It's the perfect desktop companion for megalomaniacs bent on world domination (they said as they raised a little finger to their lips).
Use the Anti-Gravity Platform to showcase your nik-naks
If floating globes aren’t your thing, you can use the Anti-Gravity Platform to showcase your nick nacks (no sniggering). Simply flip open the globe, remove the magnetic platform within and gasp in amazement as whatever item you fancy (up to 85g) floats and rotates in mid-air aboard said platform: toy cars, Stephen Hawking action figures, engagement rings, pictures of William Shatner, apples (Sir Isaac who?), Blue Peter badges…the possibilities are endless.
If you are still scratching your head in disbelief, join the club. This really is one of the most impressive gizmos we've ever seen. Any guest who fails to slap their forehead in awe can only be a time-travelling lizard person who's seen it all before. Or a boring misery guts who still wouldn't be impressed if Mick Jagger emerged from the globe, dropped his trousers and performed Insania via the medium of wind alongside Hitler in drag and a naked David Van Day. And let's face it, that would be pretty impressive.
We digress. The point is the Anti-Gravity Platform is the ideal way to show off your favourite bits and bobs whilst marvelling at the wonders of modern science. Float on!
You can pick up this amazing product from the FireBox store
WORLD
The last time we saw an anti-gravity platform Duck Dodgers was standing on it alongside Marvin Martian. So imagine our surprise when we clapped eyes on a real one. Yes, sci-fi fans, the gobsmackingly impressive Anti-Gravity Platform is here and it's set to blow your mind, twist your melon and bamboozle your noodle with its incredible floaty-woaty trickery.
Do not adjust your eyes because thanks to several powerful magnets this amazing mains-powered device is capable of mimicking the effect of anti-gravity, levitating and slowly rotating a globe above its mirrored, LED-laden base. Wow! It takes a little practice to balance the globe but once you get the hang of it you’ll be making a right Dr Evil of yourself. It's the perfect desktop companion for megalomaniacs bent on world domination (they said as they raised a little finger to their lips).
Use the Anti-Gravity Platform to showcase your nik-naks
If floating globes aren’t your thing, you can use the Anti-Gravity Platform to showcase your nick nacks (no sniggering). Simply flip open the globe, remove the magnetic platform within and gasp in amazement as whatever item you fancy (up to 85g) floats and rotates in mid-air aboard said platform: toy cars, Stephen Hawking action figures, engagement rings, pictures of William Shatner, apples (Sir Isaac who?), Blue Peter badges…the possibilities are endless.
If you are still scratching your head in disbelief, join the club. This really is one of the most impressive gizmos we've ever seen. Any guest who fails to slap their forehead in awe can only be a time-travelling lizard person who's seen it all before. Or a boring misery guts who still wouldn't be impressed if Mick Jagger emerged from the globe, dropped his trousers and performed Insania via the medium of wind alongside Hitler in drag and a naked David Van Day. And let's face it, that would be pretty impressive.
We digress. The point is the Anti-Gravity Platform is the ideal way to show off your favourite bits and bobs whilst marvelling at the wonders of modern science. Float on!
You can pick up this amazing product from the FireBox store
HP TOUCHSMART PC CORE I3 AND CORE I5
The latest trend of HP products look brilliant. The highlight products are the transformed TouchSMart PC's, the TouchSmart 300 and the TouchSmart 600, now built with the Core i3 and Core i5. Also included is a "Beats Audio" program, and a range of pre-loaded software. The Core i3 and the Core i5 are priced at $799 and $1,099, respectively.
Also, HP have revealed their new All-In-One 200-5020 machine, priced at $699, exhibiting a 21.5 inch 1080p touch screen, WIndows 7 bundled, WiFi enabled, optional mouse / keyboard, DVD burner, integral webcam and MediaSmart software package.
Thirdly, there's the HP Compaq Pro Ultra Slim. Measuring in at 10 inches high and 2.6 inches wide, it includes ATI's Raedon 4200 GPU and will retail at $599.
All of these new HP product releases should be available for purchase by the end of this month.
The latest trend of HP products look brilliant. The highlight products are the transformed TouchSMart PC's, the TouchSmart 300 and the TouchSmart 600, now built with the Core i3 and Core i5. Also included is a "Beats Audio" program, and a range of pre-loaded software. The Core i3 and the Core i5 are priced at $799 and $1,099, respectively.
Also, HP have revealed their new All-In-One 200-5020 machine, priced at $699, exhibiting a 21.5 inch 1080p touch screen, WIndows 7 bundled, WiFi enabled, optional mouse / keyboard, DVD burner, integral webcam and MediaSmart software package.
Thirdly, there's the HP Compaq Pro Ultra Slim. Measuring in at 10 inches high and 2.6 inches wide, it includes ATI's Raedon 4200 GPU and will retail at $599.
All of these new HP product releases should be available for purchase by the end of this month.
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